Small Town: Mäpt Gijotidi-trázrist

Mäpt Gijotidi-trázrist

Mäpt Gijotidi-trázrist
Example Gnollish architecture.
StateConfederation of Goblin Tribes
ProvenceÁdraptlērg Region
RegionSe̜n-re̜n Woods
Founded1338
Community LeaderHigh Chief Zlî vyim Yuvnonreys
Area4 km2 (1 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation4494 m (14744 ft)
Average Yearly Precipitation237 cm/y (93 in/y)
Population978
Population Density244 people per km2 (978 people per mi2)
Town AuraCharm
Naming
Native nameMäpt Gijotidi-trázrist
Pronunciation/æ̝rd/ /trə˞ˈzrist/
Direct Translation[holy; sacred] [leverage]
Translation[Not Yet Translated]

Mäpt Gijotidi-trázrist (/æ̝rd/ /trə˞ˈzrist/ [holy; sacred] [leverage]) is a temperate Small Town located in the Ádraptlērg Region of the Confederation of Goblin Tribes.

The name Mäpt Gijotidi-trázrist is derived from the Gnollish language, as Mäpt Gijotidi-trázrist was founded by Yāw̄s Có̄̄bó̄̌ 'Bullet Hot' Gō̌sh Joīshvër Vú̄shīsh vyim Rolɑrtɑrusg, who was culturaly Gnollish.

Climate

Mäpt Gijotidi-trázrist has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being a cool 11°C (51°F) and its average temperature during the winter being a cold 4°C (39°F). Mäpt Gijotidi-trázrist receives an average of 237 cm/y (93 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mäpt Gijotidi-trázrist covers an area of nearly 4 km2 (1 mi2), and an average elevation of 4494 m (14744 ft) above sea level.

Overview

Mäpt Gijotidi-trázrist was founded durring the early 14th century in fall of the year 1338, by Yāw̄s Có̄̄bó̄̌ 'Bullet Hot' Gō̌sh Joīshvër Vú̄shīsh vyim Rolɑrtɑrusg. The establishment of Mäpt Gijotidi-trázrist suffered from many setbacks, delays, and obsticles, most notably a group of Mäpt Gijotidi-trázrist which required millitary assistance exterminate before the community could finish being built.

Mäpt Gijotidi-trázrist was built using the conventions of Gnollish durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Mäpt Gijotidi-trázrist is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Mäpt Gijotidi-trázrist is was constructed arround several broad cobblestone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Mäpt Gijotidi-trázrist's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. The town's political statment focused walls have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

A look around Mäpt Gijotidi-trázrist gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Mäpt Gijotidi-trázrist brings to mind.

Civic Infrastructure

Mäpt Gijotidi-trázrist has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mäpt Gijotidi-trázrist.

Mäpt Gijotidi-trázrist has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mäpt Gijotidi-trázrist has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mäpt Gijotidi-trázrist has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mäpt Gijotidi-trázrist's public wards, blessings, and other arcane systems.

Mäpt Gijotidi-trázrist has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Mäpt Gijotidi-trázrist has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Mäpt Gijotidi-trázrist's town hall was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Mäpt Gijotidi-trázrist most nights are accompanied by colorful ribbons of light in the sky.

The Mud Elemental, Medium near Mäpt Gijotidi-trázrist are known to be a mutant strain of the creature.

Mäpt Gijotidi-trázrist's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves reenactments to channel Invocation energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3970 m2
    • Cattle and Similar Creatures: 244
    • Poultry: 2934
    • Swine: 195
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 97

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Educators: 2
  • Engineers: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 12
  • Monks, Monastic: 2
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

289 of Mäpt Gijotidi-trázrist's population work within a Foundational Occupation.

621 of Mäpt Gijotidi-trázrist's population do not work in a formal occupation, but do contribute to the local economy. 68 (7%) are noncontributers.

Points of Interest

Mäpt Gijotidi-trázrist makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Mäpt Gijotidi-trázrist was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Mäpt Gijotidi-trázrist lost 154 people, 314 livestock, and 54 buildings. The conflict ended after roughly 159, when members of Mäpt Gijotidi-trázrist's militia enacted an operation to construct defenses in a particular mine. The operation was complicated by a natural disaster interrupted the operation, shattering unit cohesion. The conflict ended with pitched battle between both forces, which ended in a stalemate for Mäpt Gijotidi-trázrist's forces. The war is remembered in legend by Mäpt Gijotidi-trázrist's bards, historians, and legend keepers.

History